Character: Red

New notes about Grævonia from today:

In Grævonia a common term for humans is “folk”. People commonly talk about the people of Grævonia as “the folk”, and use “folk” as a gender neutral term to replace “men”, “Man”, “ladies/gentlemen”, etc.

(Because Grævonia is loosely inspired by Anglo-Saxon type cultures rather than today’s cultures, I want to avoid terms that sound specific to 2010s America, like “-person” or “person” to replace “man”. But at the same time a very strong bullet in my mental ‘stablehand manual of style’ has always been ‘keep everything gender-neutral’. So, to compromise,

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Clarification about hexarts

I’m pretty sure now that the way hexarts work is this.

There’s just one hexart species, Hexartus multipotens. Being a hardy invasive species, it’s distributed almost across the entire globe. But there are many distinct populations, many of which have earned a subspecies name due to being around a long time and maintaining a few consistent traits.

  • There’s H. m. hinotoriae, which tends to be slender and fuzzy. It may have whiskers protruding out of its snout and/or front legs.
  • There may be another variant for Kskenghra,

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The new Red

What will happen when Takumi is not allowed to erase? Basically, a page that looks weirdly like notes for a long-running selective breeding experiment.

Today I stumbled onto a sale at my university bookstore where there happened to be coloured fountain pens. They might not be that hard to find, but I couldn’t pass up the opportunity to have a bright pink one.

I then pretty immediately drew what I wanted to get done on the fifth (and fourth, and…). It’s a start to a revamp of Red!


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I used to wonder what an att could be

So as I’ve been programming Seven Heirs (Undertale tribute using the in-progress Stablehand engine) I’ve been learning some things about Stablehand/Sixteen Hues.

For 7h, I wanted to build a “Stablehand-style RPG-ish encounter system”, because RPG encounters are a big part of Undertale but I never thought about how one would work in Stablehand and thought that would be an interesting experiment. For reference, this is called the “Confrontation” system.

And I thought about how I was building it (or planning to), and realised, this pretty much illustrates exactly what attributes were/are supposed to be.

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OCtober: Red

Red is one of the “spectrum hexarts”, a gradient of hexart dragons born to Parhelion and Achroma. Early on I thought the spectrum hexarts would be really important, kinda taking the place the attribute mascots occupy today. Now… it’s been pretty unclear what their relevance is for a while.

One thing I’ve known about the spectrum hexarts since the attribute mascots arrived is that they were kind of an accident, something that wasn’t exactly supposed to happen. But, the kind of accident that nobody really cares about because it isn’t really that harmful or consequential. At least, not in the eyes of those who have enough power to do anything about it.

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Ok I really wanted to keep all of these secret for just a little bit but…

There are going to be a number of related bad endings that can happen where characters are, um… transformed. :p

But there are some characters who in this particular circumstance aren’t adversely affected like the others. For one, Ssivyin. But another I just thought of was Lance.

What if he was transformed into a fire-breathing dragon, a Hlardraho basically, and instead of falling apart or losing his sense of self the way I see others doing he’s just like “I’m a motherfucking DRAGON!!!!”

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Red will probably get a theme song too, but it will probably just be a techno remix of Lance’s theme, less “srsbiz German opera” and more… uh… atmospheric? I’m not sure if that’s the right word.

A teeny bit more like Homestuck’s “Jade Sylph” in instrumentation. (Too lazy to check if that’s the right song but I think it is)

Stablehand: the original Red

This is the original Red, in the most literal sense possible.

It’s made out of cheese wax, specifically the kind that certain miniature Edam cheeses come packaged in. I decided to make it because I thought it was a shame to let what seemed like such a great sculpting material go to waste.

In actuality it was kind of a pain to sculpt (which was part of why the features came out fairly simple), but probably actually less of a pain to work with overall than clay. My initial plan was simply to make a generic “dragon” with feathers, but when it came out looking more griffin-like by the end, instead of trying to “fix” it, I started to wonder why. And that is actually the entire reason why I devised the hexarts.

So, as you can see, even though I hyped the Cleverbad and its nonsense quotes a lot, Stablehand is really more just about exploring random and unusual concepts and using any idea that happens to wander into my head. The Cleverbad is definitely a big help, though…