I bet Spiritissima can probably weaponise Soul into a gun that blows up Eterea
Gents come from Vvaghras really and just got established in the Capital, but now they’re very much a Hinotorian thing
Insulators have two shields, their face shield and their chest shield and maybe while the chest shield can defend against physical blows the face shield can defend against mental stress which could be dispelled by Verity, e.g. if somebody is trying to use a Compulsion thing on you they can put their face shield in front of you or if you’re anxious for irrational reasons and an Insulator touches their face shield to you it will have a calming effect
And finally for the moment, my chart that was supposed to have all the Agent Archetype MBs… before I decided to redo attitudes (the columns) in a much better simpler quadrant grid rendering this chart outdated.
I’ll be making my next chart digitally, because redrawing things when you can’t just move them (like I did once or twice here) is a pain.
A progression of attempts to design the vvagra, an Esteemed creature related to thylacines (first two pics and top of next); another Ostentator revamp; and stuff from a Steven Universe/Stablehand crossover AU.
When I was trying to design Ostentator!Pearl (you can tell which one that is by the head gem :p I was also trying to figure out a pose for Insulator!Garnet above that) I realised that damn, the default Ostentator should look more like that. It would portray the Esteem attribute a lot better that way. So I started revamping it to have more of this strangely-holy-looking look with features inscribed on it in “aureate-shine-flame”. As I did once before I drew all the other “main” MBs again to ensure it would be different from them.
Pearl was supposed to have a coat too of course but I never got around to designing it in this pic.
This is probably where the Insulators are from…
Some stuff I hadn’t scanned in, plus the Vociferator (top).
Among this you’ll find an attempt to revamp the Ostentator (you’ll also notice I revamped the Instigator’s feet slightly), as well as the first rather confused-looking table where I tried to sort out all the mystery beings. (Note that I was trying to give the Postulator 7 fingers before I drew it XD)
Also there are a couple of practice thingies and a spiral squid thing I’m not sure if I’ll use (at least as a “main” mystery being anyway).
I forgot to draw in the Ostentator’s spurs and I’m not sure if I like it better that way or not. I’m kinda not sure what to do with spurs in general because I counted them on the Conductor but not on the Ostentator. I may move them to the back legs, I dunno.
The Blazondeer, plus a chart I was working on that was supposed to show all the mystery beings. About 2/3 of the way through I decided I needed to expand the neutral column in the middle into two columns (and re-evaluate everything in it) and add another one at the right though, so I had to abandon it.
A while after I made clay-Yanha I decided to make another Insulator, but this time in Blender. This one was more meant to be a generic Insulator, though as of right now I don’t see Yanha having many structural differences from the norm, so I was kind of meaning to just use it for Yanha too with a different texture.
Going to try to build and animate a 3D Insulator in Blender. I’ve never used armatures before, so this might not be easy.
Also I have no idea how I’m going to get the legs to flop like a tiger but the middle to be fluid yet dense like a snake.
I forget if I uploaded these things already, I think I didn’t though.
An attempt to give the Synergiser internal anatomy, and doodles I made back when I only had nine mystery beings designed.
Whoa, hemi lights look a LOT better than the other lights I was trying to use.
It’s a shame you can’t see the spots as well now that everything is shaded properly. I’m going to try to make an actual texture today* so you can actually see this thing’s colours and patterns and I will finally have a “de facto reference” with correct colours, proportions, and everything, for the Insulator.
I’m also going to make a Yanha skin using the same texture map so you have a reference for Yanha specifically. (English: After I paint it with olive and viridian, I’m also gonna create a blue and white version.)
* An actual texture, like, made in GIMP, instead of Blender vertex paint, which is what you see here. it’s pretty good for very quickly and sloppily colouring things, but it’s really… low-resolution, I think is a good way of putting it, so you can’t really paint designs that are the least bit detailed with it.
Fuck, I forgot how tumblr hates big gifs and clips them to the first frame out of spite.
Um… bear with me?
EDIT: Okay, fixed it. It turns out the image has to be significantly under 1 MB. Exactly 1 MB is too much but 977 KB isn’t.