Species: Hokado

I’ve been working on Asekai sprites some more, and feel like this is a good time to post them, so here they are.


Selection_881

Yard Bird is an “alternate” evolution for Feuvog, a phoenix-like creature connected to seasons, ambience, and life. (“Alternate” is a nice way of putting it… these “alternate” evolution routes actually happen when you do a bunch of stuff wrong.)

Why “Yard Bird”? All of Feuvog’s “standard” stages are named “(something)vog”, so I wanted its alternate ones to be all named “(Something) Bird”. The first thing I thought of was “Yard Bird”,

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Hokado "mosaic"

hokado_n_wardog

Hokado concept sketch
Hokado lcd

Hokado mosaic

Yesterday as my drive was re-igniting but I was rather dissociated (so working on more “anthropomorphic” stories like 7h wasn’t an option), I started thinking about “kai” again.

I kind of thought about that idea I’d posted the other day with a semi-Undertale-esque story, then about the somewhat minimal graphics/interface I imagined programming that with, and how I’d always imagined my Ideal Takumi Monstergame as being something much more polished than that.

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