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There was a Slackwyrm comic where the dragon was really small and riding on the head of a giant dragon and they were discussing how they were glad something awful happened to someone

But then at the bottom of the page there were just two slightly off-model garfields, one of them very frizzy with crazy eyes, which said “I’m pretty certain we’re dead”

Because apparently, this was revealing some kind of rule that if you died, all the people you talked to in the afterlife were illusions, and this could be really well illustrated by having everyone turn into garfields

Then there was another dream segment where somebody was in a room and they found a big white dog (big by dog standards) that had a general shape like a husky or something but had a very robust body especially at the shoulders, and was carrying a wide-bladed sword in a sheath across its side. This dog was supposed to be somebody viewed through the lens of a dog’s afterlife but it was never explained who either of them were.

Venice is in Asia

In this dream, we were in an alternate version of the world where a different guy had “figured out the physics of time” than the one who did in this world.

But my cousin, and possibly a lot of people, thought he was really overrated.

He got his ideas from a dream where there were a bunch of anthropomorphic animals at a pool! And it was like, as long as you didn’t say a certain phrase your entire life, you wouldn’t age.

‘Venice is in Asia’. That was the phrase.

Basically, it was kind of like Kekulé and the benzene snake, except the initial dream was way more elaborate, and after that he wrote it down as some kind of grand Thought Experiment Fable where he expanded on it to give it more of a story. And then… actually pulled some kind of physics hypothesis out of it, even though it sounds more like a philosophy treatise?

I tried to get my cousin to tell me more details, taking a big floating leap through the big public pool we also coincidentally happened to be at, where for whatever reason you could just kind of glide through the water without actually getting wet. Yet despite how slowly she was walking it wasn’t easy to catch up to her.

“So you really just have to not say the certain magic phrase?” I asked, as if avoiding the phrase might also have benefits for me.

In another area, my cousin turned to face me, holding up a handful of about 4-5 music CDs with album names related to the physics fable dream.

“You can have these if you want,” she said. Her words had a note of tiredness, as if implying she was utterly done with her Physics Fable Guy phase now and that was why I could take them.

I never did get to learn more about the scientist, fable, or dream.

weirdly good embodiment of lance’s attitude as he steps out into the New Era of retrolark,

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Sorry I picked Hanzo

I had a dream I was trying out overwatch for the first time (I’ve never actually played it) and I decided I wanted to try Hanzo. For the longest time I couldn’t figure out how to fucking shoot arrows and was just kinda wandering across the architecture with this uneasy feeling I was probably gonna get killed if I wasn’t really careful or maybe even if I was. Eventually I figured out that I had to move the mouse to look around and click it to shoot (I’m not sure if that was a dream-Hanzo thing or a dream-overwatch-in-general thing) and kinda went a little crazy with it, though there was nobody around to aim at.

There was a weird little thing going on where there were like, way too many people on the map, however many people there are in a team there were like four times that and none of them were too serious about playing the game the way it was ‘supposed’ to be played

At some point in the dream I said “I’m sorry I picked Hanzo, I swear I’ll pick another character when I’m done”

2: Destroy Light [first draft]

wily@midnight-darkroom$ entity

Communication interface open
(status normal)

> Hello


> ?

>>_ Destroy light

> Uh. Good. \
> very good. \

>>? Was that an incorrect action
>>_ I can't tell what you mean.

> Don't worry about it. \
> I have more things for you. \
> /pipe

[..........] 100% read

>>? ▒▒ ▒▒▒░░▒▒▒░░▓▓▓▒▒░░▓▓▓▓▓
>>▚ ▒▒░░▓▓▓▓▓▓▓▓▓▓▒▒▒░░▒▓░░▒▒▒░░▓▓▓
>>░ ▓▓▓▓▓▓▓ ▓▓▓▒░▓▓▓▓▓▓▒░▓▓▓▓▓▓▒░▚▚▚▜▚
>>▓ ░░ ░ ░░░░░░░░
>>? What just happened

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Today I had a dream that involved a game that was like Pokémon Mystery Dungeon except it was an overhead strategy game where I had maybe 10 Pokémon units scattered around the map. The rooms were a bit bigger than in PMD though with rather big unit sprites and tiles, and your units didn’t all have to be on the same room/screen, you could scroll over to other rooms.

I don’t remember any of my units except for two Marowaks and a Ditto, but I know that I discovered that while tapping on a Pokémon once would give you a menu to use any of its moves (or a generic attack too I think), you could also double-tap on them to let them use a random move.

I discovered that double-tapping on Ditto had some kinda strange results: it would send this beam of black gunk between it and the opponent, apparently as a shorthand for Ditto transforming and then using a bunch of moves. There was a boss that instead of being a Pokémon was a Gaboo from MF for some reason and I tried to make Ditto fight it this way, but as I was doing that the numbers that periodically popped up on the Pokémon to show their HP quickly got low for Ditto and I knew I’d made a mistake. The rest of my units just sort of rapidly vanished as Ditto’s HP were going down and I don’t even know how when they were definitely all there when I started and there weren’t any enemies around them, but somehow by having Ditto confront the boss I’d begun to lose the whole battle. I tried to have Ditto and the remaining one or two Pokémon retreat but then I woke up.

I think I had a number of dream fragments today but all I remember is making this 2d pixel spyro the dragon like game which had very minimalist type pixel graphics but actually had astoundingly fluid animations for the gems and the wing flaps.

It didn’t star Spyro, it was like the “project fluff” thing I had floating around in my head for a while and then dropped/rolled the ideas into asekai with this idea of having a lot of interesting playable furry characters (amusingly, much like ‘project fluff’ this idea was like, independent of inspiration from skylanders but as an afterthought going ‘yeah this Is kind of like that I suppose’. I think I may even have made some sprites for skylanders characters in this dream-game honestly).

Then I got the bright idea……….. what if I made an optional spyro sprite for this game for funsies……… and I put spyro in there and he wasn’t a bad fit. he wasn’t as interesting as whatever other characters I had but he had these beautiful fluid wing animations for his six-pixel long wings :p

Bug 000015 notes

Jan 17 2015 1:21

I have this really weird urge to write a fanfic inspired by the glitchy and bad Sonic games where their entire world is revealed to literally be a series of little glitches that all add up to explain the current state of affairs of the world basically being one giant glitch

And like the characters realise that their world isn’t meant to be and what they thought were cool personas they were affecting (the way you kinda do when you’re a teenager) is just bad two-dimensional writing they let permeate them not knowing that’s what it was

Of course,

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Sforza Pierce, investigator at law

Today I dreamed I was in some sort of gas-station-like area, though I don’t know really know why. I think it was a case of “I’ve done everything in this area, and need to make it to the next one to continue on my quest”.

But in order to continue on my journey, I had to use these small buses that came around near the gas station every two minutes or something, but only stopped for about five seconds. It was old-platforming-game levels of frustrating. (I probably had this dream because I’d been playing one recently, and dealing with university buses that were on a time scale about 4 times that)

it was basically impossible to catch these buses just by running over to them from any reasonable waiting place,

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